Stephen Littleton's Computer

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Experiment Results

Table of Contents


An experiment to end all experiments

The following is a research paper written in haste by myself. The aim of this paper is to provide a final experiement to end all experiments. I know, it’s quite the statement. Trust me, I would not have written it if it weren’t true. It was about 7 years ago when I discovered something unique and quite disturbing. The following few months were some of the hardest, most trying times of my entire life. To simply state that my eyes were being opened, well, you’d have to do better than that. At any rate, these are the results of my findings, the methodology used, some of the environmental concerns, hazards, and timeframe of the experiement and results. I can only hope this reaches someone who understands what it all means in time.

Many Thanks

Not only would I like to thank everyone of whom I’ve shoved this paper down their throats (yea guys, sorry about that). I would also like to thank the following: Market Hill Endtime Research Group, INC. Dr. Fishman, especiallly. I would like to also thank my friend Alex, she was detrimental in digging up the research that I just couldn’t grasp that I needed. Also, let’s not forget Joules, our beloved labrat we just couldn’t bear to part ways with who also became the mascot for this whole project. Most importantly, I’d like to thank Caroline, those many time we spent just burning the midnight oil trying to get our results in. We did it!


Many of these notes are taken down from other sources. In no way shape or form am I neglecting to mention them or cite sources. Time is something we don’t have. I would like to be thorough, however, I fear I cannot do so without great detriment to the current timeframe.



This is the experimental log of Stephen H. Littleton. I cannot stress the importance of time on this matter. We started this research as something to merely pass the time. A way to give validity to the day to day activities we so desperately needed to give meaning to. It was out of this apparent void that grew this desire to learn, a knowledge to seek the unknown. It was almost as if something… called out to me.

In this paper, we plan to show the importance of the 37Hz pattern, and the other opposing frequencies that when combined in the proper alignment, feed into a matrix of effects that causes a cascading effect similiar to that of an interdimensional portal exhibitor. Not only does it open a positive portal, but it also allows for negative feedback allowing for the re-entry back from the target dimension.

Our experiment is that to end all experiments. By proving this theorum, we also aim to provide a mathematical model that would eliminate the requirement for all future experiments in the real world. Simulations would be a perfect representation of the mathematical reality we have explained.



There is one crucially important difference between waves bumping over the sea and the sound waves that reach our ears. Sea waves travel as up-and-down vibrations: the water moves up and down (without really moving anywhere) as the energy in the wave travels forward. Waves like this are called transverse waves. That just means the water vibrates at right angles to the direction in which the wave travels. Sound waves work in a completely different way.

As a sound wave moves forward, it makes the air bunch together in some places and spread out in others. This creates an alternating pattern of squashed-together areas (known as compressions) and stretched-out areas (known as a rarefactions).

In other words, sound pushes and pulls the air back and forth where water shakes it up and down. Water waves shake energy over the surface of the sea, while sound waves thump energy through the body of the air. Sound waves are compression waves.

They’re also called longitudinal waves because the air vibrates along the same direction as the wave travels.

If you’ve ever got time on your hands while you’re lazing on the beach, try watching the different ways in which waves can behave. You’ll notice that waves traveling on water can do all kinds of clever things, like smashing into a wall and reflecting straight back with more or less the same intensity. They can also spread out in ripples, creep their way up the beach, and do other clever stuff. What’s happening here with water waves doesn’t actually have anything to do with the water: it’s simply the way energy behaves when it’s carried along by waves.

Similar things happen with other kinds of waves—with light and with sound too.

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You can reflect a sound wave off something the same way light will reflect off a mirror or water waves will bounce off a sea wall and go back out to sea. Stand some distance from a large flat wall and clap your hands repeatedly. Almost immediately you’ll hear a ghostly repeat of your clapping, slightly out of step with it. What you hear is, of course, sound reflection, better known as an echo: it’s the sound energy in your clap traveling out to the wall, bouncing back, and eventually entering your ears. There’s a delay between the sound and the echo because it takes time for the sound to race to the wall and back (the bigger the distance, the longer the delay).



List of needed devices.

  1. Expectornomitor
  2. Density Distribution Coupler
  3. Class 3 Light Bulb (Smart Free) Most light bulbs in this class usually are smart free, however, its good to double check.
  4. Electronic Emitter Array for sound wave visualization
  5. Distribution Matrix For power supply
    • Power Supply
    • Power Coupler
    • Wiring Matrix endpoint.
  6. Some type of mech wrench, something to fasten the power couplings.
  7. Holographic recording medium. Something to record the progress we have made.

Other items we need

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The most common health problem it causes is Noise Induced Hearing Loss (NIHL). Exposure to loud noise can also cause high blood pressure, heart disease, sleep disturbances, and stress. These health problems can affect all age groups, especially children.

Noise pollution can cause health problems for people and wildlife, both on land and in the sea. From traffic noise to rock concerts, loud or inescapable sounds can cause hearing loss, stress, and high blood pressure. Noise from ships and human activities in the ocean is harmful to whales and dolphins that depend on echolocation to survive.



Sound waves lose energy as they travel. That’s why we can only hear things so far and why sounds travel less well on blustery days (when the wind dissipates their energy) than on calm ones. Much the same thing happens on the oceans. Crisp water waves can sometimes travel vast distances across the ocean, but they can also be messed up when squally weather dissipates their energy over shorter distances.

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Sound waves are like light and water waves in other ways too. When water waves traveling long distances across the ocean flow around a headland or into a bay, they spread out in circles like ripples. Sound waves do exactly the same thing, which is why we can hear around corners. Imagine you’re sitting in a room off a corridor and, much further up the corridor, there’s an identical room where someone is practicing a trumpet inside. Sound waves travel out from the trumpet, spreading out as they go. They ripple out down the corridor, race along it, ripple through the doorway into your room and eventually reach your ears. The tendency waves have to spread out as they travel and bend around corners is called diffraction.

Frequency Pos 1 Frequency Pos 2 Frequency Neg 1 Frequency Neg 2 Control Freq
20 Hz 100 Hz -10 Hz -60 Hz 0 Hz
40 Hz 200 Hz -20 Hz -80 Hz 10 Hz
80 Hz 300 Hz -40 Hz -100 Hz 20 Hz
160 Hz 400 Hz -80 Hz -120 Hz 50 Hz
220 Hz 440 Hz -90 Hz -220 Hz 120 Hz

Noise pollution is an invisible danger. It cannot be seen, but it is present nonetheless, both on land and under the sea. Noise pollution is considered to be any unwanted or disturbing sound that affects the health and well-being of humans and other organisms.

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Sound is measured in decibels. There are many sounds in the environment, from rustling leaves (20 to 30 decibels) to a thunderclap (120 decibels) to the wail of a siren (120 to 140 decibels). Sounds that reach 85 decibels or higher can harm a person’s ears. Sound sources that exceed this threshold include familiar things, such as power lawn mowers (90 decibels), subway trains (90 to 115 decibels), and loud rock concerts (110 to 120 decibels).



Inline results

Noise pollution impacts millions of people on a daily basis. The most common health problem it causes is Noise Induced Hearing Loss (NIHL). Exposure to loud noise can also cause high blood pressure, heart disease, sleep disturbances, and stress. These health problems can affect all age groups, especially children. Many children who live near noisy airports or streets have been found to suffer from stress and other problems, such as impairments in memory, attention level, and reading skill.

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Noise pollution also impacts the health and well-being of wildlife. Studies have shown that loud noises cause caterpillars’ hearts to beat faster and bluebirds to have fewer chicks. Animals use sound for a variety of reasons, including to navigate, find food, attract mates, and avoid predators. Noise pollution makes it difficult for them to accomplish these tasks, which affects their ability survive.

Particulate Matter

Increasing noise is not only affecting animals on land, it is also a growing problem for those that live in the ocean. Ships, oil drills, sonar devices, and seismic tests have made the once tranquil marine environment loud and chaotic. Whales and dolphins are particularly impacted by noise pollution. These marine mammals rely on echolocation to communicate, navigate, feed, and find mates, and excess noise interferes with their ability to effectively echolocate.

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Seismic surveys also produce loud blasts of sound within the ocean. Ships looking for deep-sea oil or gas deposits tow devices called air guns and shoot pulses of sound down to the ocean floor. The sound blasts can damage the ears of marine animals and cause serious injury. Scientists believe this noise may also be contributing to the altered behavior of whales.

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Inline elements

In assessing noise, a special measure called “dBA” indicates damage to hearing. The dBA rating is provided for many pieces of agricultural equipment. The higher the dBA number, the greater the risk of damage to hearing.

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*Sound reaches our ears in the form of sound waves. Similar to an ocean wave, sound waves are created by vibrations or movement in a given medium. When the wave is in the ocean, the medium is the water. In the case of sound waves, the medium that the waves travel through is the air around us. Just like an ocean wave can originate from someone jumping into the water, a sound wave originates from a vibrating object, such as a tuning fork or guitar string.

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When someone jumps into the ocean they displace the water around them and cause water molecules to bump into each other. Those water molecules bump into other water molecules, and the wave is propagated through the water. In a similar manner, when a guitar string is plucked the string vibrates, disturbing the air particles all around it.

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These air particles bump into air particles around them, propagating the sound wave through the air. These particles vibrate at the same frequency (or rate) as the vibration of the guitar string.

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Sound waves with different frequencies sound different to our ears. We perceive higher-frequency sound waves as higher-pitched sounds. Similarly, lower-frequency sound waves have a lower perceived pitch. In this activity you will be creating an instrument and using it to explore the properties of sound waves.

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Frequency is the number of sound waves (high and low pressure areas) produced by a noise source passing a given point per second. Frequency is measured in cycles per second (cps), also called hertz (Hz). The higher the number, the higher the frequency.

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The human voice has a range of about 200 to 4,000 Hz. A noise-induced hearing loss first causes the loss of the ability to hear sounds at 4,000 Hz. Then hearing loss proceeds until the ear cannot hear frequencies between 500 and 3,000 Hz, a range crucial to understanding conversation.

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One of the first signs of loss is the inability to understand people (especially in a crowd) or other sources of voice communication such as the television or radio. You become “hard of hearing,” and sounds seem muffled.

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When you made the gap in your paper squawker larger you should have noticed that the sound became lower. In this case you were increasing the space while blowing the same amount of air, and the resulting vibrations of the paper were slower. These slower vibrations create lower-frequency sound waves, which our ears perceive as lower-pitched sounds.

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When you made the gap smaller in your squawker you should have noticed that the sound became higher pitched. Because you were forcing the same amount of air through a smaller space, you caused the paper to vibrate more quickly. Our ears perceive those faster vibrations as a higher-pitched sound. This is similar to how the thinner strings on a guitar make a higher-pitched sound—because they can vibrate faster and therefore produce higher-frequency sound waves.

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The most dangerous sounds are high in intensity (dB level) and have a high frequency. This is because a large number of sound waves are transmitted to the ears with a force greater than your ears can tolerate. Noise-induced hearing loss cannot be reversed, and a hearing aid does little good. Therefore, prevention is by far the best treatment.

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